On the left, the building as it is imported with MCEdit 1, which lacks Forge support. On the right, the building was imported with MCEdit 2. Because of the new block translation, every single block in the building was intact! I’m still working on getting the items in. Browse and download Minecraft Mcedit Mods by the Planet Minecraft community. MCEdit: World Editor for Minecraft MCEdit is a saved game editor for Minecraft. Since Minecraft saved games contain every single element of the world the player is playing in, it has much more in common with 3D world, map, and terrain editors than traditional saved game editors.
Recently Browsing
Posts
- By Beethoven92 · PostedVemerion already suggested you basically everything you need in order to achieve what you are trying to do. Where are your doubts coming from? It would be better if you asked for specific bits of information
- By Beethoven92 · PostedJust implement onBlockActivated in your block class, and check for the item that the player is holding. If it is your bag_of_flour then do whatever you want it to do. (Just explained with words what Draco18 already recommended you with that code)
- By [email protected] · Posted@Override public ActionResult<ItemStack> onItemRightClick(World world, PlayerEntity playerIn, Hand handIn) { if() { } PlayerEntity player = playerIn; player.entityDropItem(new ItemStack(ItemInit.FLOUR.get()), 1.0f); player.entityDropItem(new ItemStack(ItemInit.PAPER_BAG.get())); playerIn.getHeldItemMainhand().shrink(1); playerIn.container.detectAndSendChanges(); return super.onItemRightClick(world, playerIn, handIn); } on line 3 i want the code only to execute when it is right clicked on a certain block but im not sure on how i would do that
- By Beethoven92 · PostedSo, does this line actually get executed? Does the message appear in the console? System.out.println('Its been Added!');
- By [email protected] · PostedWhere does it say if the block you right clicked is 'the speperator', //code
Topics
- By Bottled_Water
Started - By foreverblu
Started - By Korall
Started - By Luis_ST
Started
Who's Online (See full list)
![Mcedit 1 12 2 Mcedit 1 12 2](https://qpdownload.com/data/mcedit/screenshot/jbbVQh.png)
New
- Added version specific definition files for MC v1.11.2.
- Added a debug mode for MCPE worlds. (Use the
--debug-pe
CLI option to enable this mode.) - Added basic definition files for Pocket Edition and more PE entities data.
Bug fixes
- Fixed a waypoint bug when no default player found.
- Fixed a rare issue in the
Decliff
filter. - Fixed a bug in the
Create Shops
filter which prevented it from working in MC v1.11.2 worlds. - Fixed Camera rotating after right-click is released.
Mcedit 1 12 2018
Changed
- Changed versioned definition methods to be able to 'chain load' files.
- Switched to a new dynamic version for dealing with transparent blocks.
- Switched to a new method of creating chunks. This should fix a lot of chunk generation errors.
- Limited player cache refresh to four attempts when encountering certain connection issues.
- Split blockstate handling for PC and PE.
- The
Update Filter
button and feature has been removed.
Hashes
Mcedit Minecraft Bedrock
- Mac OS X 64bit MD5 Hash -
8952c169f7e51d3ff2e7ce1de0dd312b
- Windows 32bit MD5 Hash -
d9d90eaaedf80019bd8ccb01366ad412
- Windows 64bit MD5 Hash -
b0a6b5353c48ae043d16fc7fc3dcc4c4
- Linux MD5 Hash -
239be01f629ff87992098967503f3d7b